Evoland 2

Platform steam
Region Worldwide

Evoland 2: A Slight Case of Spacetime Continuum Disorder is a 2015 role-playing video game developed by Shiro Games, a French video game development company based in Bordeaux. Like its predecessor, the 2013 game Evoland, Evoland 2 is a role-playing game that draws influence from a number of different video games, frequently implementing other genres and gameplay styles during its story campaign. Evoland 2 is the sequel and spiritual successor to the original Evoland, with its graphics style similarly changing as the player travels through time and its varied gameplay styles being revealed as the player moves along the storyline. The scenario is based on time travel and different gameplay styles that are linked to the story and the player’s actions. These gameplay styles pay homage to older games from which the developers got inspiration. The game also features a stronger narrative than the first. The player controls Kuro, an amnesiac boy who is found by a girl named Fina. The two travel together and meet different characters, including the demon prince Menos and researcher Velvet, with the ultimate goal of preventing the world's destruction and the end of time itself. Using relics known as Magiliths, Kuro and his party can travel between four different time periods, including the present day, a past war, a dystopian future, and the era of an ancient civilization. Each historical setting is rendered in its own graphical art style, including Game Boy graphics, 8-bit graphics, 16-bit graphics and 3D graphics. By jumping through time, players can change events in the past to alter history and affect the world in the future. The majority of the game's fighting system revolves around real-time fighting from a top-down angle. The game will often shift to new genres of play at predetermined points in the story, such as a sidescrolling platform game, a match-3 puzzle game, a turn-based role-playing game, a vertically-scrolling shooting game, and a 2D fighting game. During the story campaign, players can also attempt to find hidden items scattered around the game world, such as Maana or Orikon Ore to upgrade Kuro and his party, and stars that act as bonus collectibles. Additionally, there is a minigame involving cards that one can play as a sidequest, with players able to collect new cards by finding them in chests and winning them from opponents.

Evoland 2

Platform
steam
Region
Worldwide

3.99

19.99 80% OFF

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Game description

Evoland 2: A Slight Case of Spacetime Continuum Disorder is a 2015 role-playing video game developed by Shiro Games, a French video game development company based in Bordeaux. Like its predecessor, the 2013 game EvolandEvoland 2 is a role-playing game that draws influence from a number of different video games, frequently implementing other genres and gameplay styles during its story campaign. Evoland 2 is the sequel and spiritual successor to the original Evoland, with its graphics style similarly changing as the player travels through time and its varied gameplay styles being revealed as the player moves along the storyline. The scenario is based on time travel and different gameplay styles that are linked to the story and the player’s actions. These gameplay styles pay homage to older games from which the developers got inspiration. The game also features a stronger narrative than the first. The player controls Kuro, an amnesiac boy who is found by a girl named Fina. The two travel together and meet different characters, including the demon prince Menos and researcher Velvet, with the ultimate goal of preventing the world's destruction and the end of time itself. Using relics known as Magiliths, Kuro and his party can travel between four different time periods, including the present day, a past war, a dystopian future, and the era of an ancient civilization. Each historical setting is rendered in its own graphical art style, including Game Boy graphics, 8-bit graphics, 16-bit graphics and 3D graphics. By jumping through time, players can change events in the past to alter history and affect the world in the future. The majority of the game's fighting system revolves around real-time fighting from a top-down angle. The game will often shift to new genres of play at predetermined points in the story, such as a sidescrolling platform game, a match-3 puzzle game, a turn-based role-playing game, a vertically-scrolling shooting game, and a 2D fighting game. During the story campaign, players can also attempt to find hidden items scattered around the game world, such as Maana or Orikon Ore to upgrade Kuro and his party, and stars that act as bonus collectibles. Additionally, there is a minigame involving cards that one can play as a sidequest, with players able to collect new cards by finding them in chests and winning them from opponents.