Blitzkrieg 3

Platform steam
Region Worldwide

Blitzkrieg 3 is an online massively multiplayer online real-time strategy computer game, based on the events of World War II, a sequel to Blitzkrieg 2 and is the third and latest title in the Blitzkrieg series. Nival published the first trailer for the game on YouTube on August 13, 2013 featuring live action footage mixed with concept artwork and actual in-game footage and renders. Company's CEO Sergey Orlovskiy told in an interview, that game will be released at the third part of 2015. On November 25, 2014, Blitzkrieg's pre-order campaign was launched. On May 6, 2015, Blitzkrieg 3 hit Steam Early Access. Blitzkrieg 3 features the world’s first Neural Network AI for RTS. Machine named Boris plays at the top player’s level while not using any hidden information about the enemy. General Boris regularly analyzes the gaming session and makes Neural Network-based predictions of the enemy behavior. This approach allows him to think up sophisticated counter-strategies and bring them to life. That makes Boris tough and unpredictable. Game covers the main period of World War II: from the invasion of Poland in 1939 to the capture of Berlin in 1945. Each of three campaigns provides a unique blend of PvE, PvP and PvAI missions. In total, game features 60+ historical missions with 200+ authentic combat units. Each unit has performance characteristics reconstructed in detail, such as fire rate, armored capture, field of vision, and others that let players feel like real generals. PvE features 3 campaigns: Axis Western Allies USSR Features In addition to classic Skirmish 1x1, 2x2, and 3x3 modes Blitzkrieg 3 features the asymmetric Assault mode, where one player attacks and the other defends his fortifications. 20+ historical commanders with their own specialization and favorite combat tactics combined with dynamic weather system make every PvP and/or PvAI game even more diverse. There are no internal microtransactions in the game. This means that the player pays only the box price for the game, with the possibility of paid DLC and expansions further on. Nival decided to abandon the idea of microtransactions during early testing.

Blitzkrieg 3

Platform
steam
Region
Worldwide

12.99

13.99 7% OFF

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Game description

Blitzkrieg 3 is an online massively multiplayer online real-time strategy computer game, based on the events of World War II, a sequel to Blitzkrieg 2 and is the third and latest title in the Blitzkrieg series. Nival published the first trailer for the game on YouTube on August 13, 2013 featuring live action footage mixed with concept artwork and actual in-game footage and renders. Company's CEO Sergey Orlovskiy told in an interview, that game will be released at the third part of 2015. On November 25, 2014, Blitzkrieg's pre-order campaign was launched. On May 6, 2015, Blitzkrieg 3 hit Steam Early Access. Blitzkrieg 3 features the world’s first Neural Network AI for RTS. Machine named Boris plays at the top player’s level while not using any hidden information about the enemy. General Boris regularly analyzes the gaming session and makes Neural Network-based predictions of the enemy behavior. This approach allows him to think up sophisticated counter-strategies and bring them to life. That makes Boris tough and unpredictable. Game covers the main period of World War II: from the invasion of Poland in 1939 to the capture of Berlin in 1945. Each of three campaigns provides a unique blend of PvE, PvP and PvAI missions. In total, game features 60+ historical missions with 200+ authentic combat units. Each unit has performance characteristics reconstructed in detail, such as fire rate, armored capture, field of vision, and others that let players feel like real generals. PvE features 3 campaigns:

  • Axis
  • Western Allies
  • USSR

Features

In addition to classic Skirmish 1x1, 2x2, and 3x3 modes Blitzkrieg 3 features the asymmetric Assault mode, where one player attacks and the other defends his fortifications. 20+ historical commanders with their own specialization and favorite combat tactics combined with dynamic weather system make every PvP and/or PvAI game even more diverse. There are no internal microtransactions in the game. This means that the player pays only the box price for the game, with the possibility of paid DLC and expansions further on. Nival decided to abandon the idea of microtransactions during early testing.