Battlefield: Bad Company 2 - Vietnam

Platform origin
Region Worldwide

Battlefield: Bad Company 2: Vietnam is an expansion pack for Battlefield: Bad Company 2 and an indirect sequel to Battlefield Vietnam, borrowing heavily from it while still retaining the core gameplay of the base game. When playing the expansion, players are not allowed to utilize their unlocked modern weapons or specializations used in the base game. Unlike the base game, vehicles in the expansion have the ability to play music off their radios, featuring a total of forty-nine songs. Major Differences from Battlefield: Bad Company 2 Smaller maps designed to prevent long lines of sight, with the addition of a large amount of foliage and structures, make combat much closer. Subtle kit balancing. Weapon damage in general is increased. Lack of Red Dot Sight, 4X Rifle Scope and Sniper Spotting Scope as usable specializations, and lack of Motion Sensors and the Tracer Dart Gun as usable gadgets. Era specific character models and character dialog. Addition of the Flamethrower as an infantry weapon and on tanks (replacing the Co-Axial MG for the Alternate Weapon Package), which can affect players and their surroundings alike. Helicopters can take bullet damage from small-arms fire.

Battlefield: Bad Company 2 - Vietnam

Platform
origin
Region
Worldwide

7.99

14.99 47% OFF

You may also like these games

Game description

Battlefield: Bad Company 2: Vietnam is an expansion pack for Battlefield: Bad Company 2 and an indirect sequel to Battlefield Vietnam, borrowing heavily from it while still retaining the core gameplay of the base game. When playing the expansion, players are not allowed to utilize their unlocked modern weapons or specializations used in the base game. Unlike the base game, vehicles in the expansion have the ability to play music off their radios, featuring a total of forty-nine songs.

Major Differences from Battlefield: Bad Company 2

  • Smaller maps designed to prevent long lines of sight, with the addition of a large amount of foliage and structures, make combat much closer.
  • Subtle kit balancing.
  • Weapon damage in general is increased.
  • Lack of Red Dot Sight, 4X Rifle Scope and Sniper Spotting Scope as usable specializations, and lack of Motion Sensors and the Tracer Dart Gun as usable gadgets.
  • Era specific character models and character dialog.
  • Addition of the Flamethrower as an infantry weapon and on tanks (replacing the Co-Axial MG for the Alternate Weapon Package), which can affect players and their surroundings alike.
  • Helicopters can take bullet damage from small-arms fire.