Alan Wake: American Nightmare
Alan Wake's American Nightmare is a video game developed by Remedy Entertainment and published by Microsoft Studios. The game is a downloadable follow-up to its predecessor, Alan Wake, but is not a sequel per se, rather serving as an in-universe spinoff. The game is an Xbox 360 title and was released on 22 February 2012 worldwide. A Microsoft Windows version was released on 22 May 2012 in North America, 29 June 2012 in Europe and 15 November 2012 in Australia. Like its predecessor, the game received mostly positive reviews. Critics praised the change of style and tone from the earlier themes of isolation, light versus darkness, and melancholy, utilizing psychological horror tropes, found in Alan Wake to the madcap, Pulp-influenced themes in Alan Wake's American Nightmare, utilizing black comedy tropes. Alan Wake's American Nightmare makes use of the same combat mechanics found in the original Alan Wake: Alan has a flashlight, which must be focused on enemies before firing weapons at them. American Nightmare is more battle-focused, containing more ammunition and a wider variety of weapons, including a machine gun, a nail gun, a crossbow, and combat shotguns, among others. Some weapons are unlocked via cases found throughout the maps, which each require a certain number of acquired manuscript pages to open. Collectible pages were also featured in the original Alan Wake, though they had only served to provide an additional story element. The game also features an arcade mode, where Alan is set against increasingly difficult waves of enemies. New arcade maps are unlocked as they are successfully beaten, while available weapons are determined by the number of pages that have been recovered in story mode.
Alan Wake: American Nightmare
steam
Worldwide
4.99€
11.99€ 58% OFF
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Game description
Alan Wake's American Nightmare is a video game developed by Remedy Entertainment and published by Microsoft Studios. The game is a downloadable follow-up to its predecessor, Alan Wake, but is not a sequel per se, rather serving as an in-universe spinoff. The game is an Xbox 360 title and was released on 22 February 2012 worldwide. A Microsoft Windows version was released on 22 May 2012 in North America, 29 June 2012 in Europe and 15 November 2012 in Australia. Like its predecessor, the game received mostly positive reviews. Critics praised the change of style and tone from the earlier themes of isolation, light versus darkness, and melancholy, utilizing psychological horror tropes, found in Alan Wake to the madcap, Pulp-influenced themes in Alan Wake's American Nightmare, utilizing black comedy tropes. Alan Wake's American Nightmare makes use of the same combat mechanics found in the original Alan Wake: Alan has a flashlight, which must be focused on enemies before firing weapons at them. American Nightmare is more battle-focused, containing more ammunition and a wider variety of weapons, including a machine gun, a nail gun, a crossbow, and combat shotguns, among others. Some weapons are unlocked via cases found throughout the maps, which each require a certain number of acquired manuscript pages to open. Collectible pages were also featured in the original Alan Wake, though they had only served to provide an additional story element. The game also features an arcade mode, where Alan is set against increasingly difficult waves of enemies. New arcade maps are unlocked as they are successfully beaten, while available weapons are determined by the number of pages that have been recovered in story mode.