Pathfinder: Kingmaker (Imperial Edition)
Pathfinder: Kingmaker is based on the six modules that make up the Pathfinder Adventure Path campaign published in 2010. It is set within the Stolen Lands. Part of the greater region of the River Kingdoms south of Brevoy, which is in turn part of Golarion, the default setting of Pathfinder. It features the player carving their own realm out among the wilderness as a lord. Then he expands upon the corresponding Kingmaker tabletop module. The story begins with the main character and other adventurers being offered by local lords the chance to become the rulers of their own barony. Provided they are able to defeat the bandits that are now controlling that area of the country. This not only sets the stage for the realm management part of the game. It also embroils the character in a world of political intrigue and adventure. The gameplay is based on the Pathfinder role-playing game and inspired by classic computer RPG games. It features a real-time-with pause combat system and an isometric perspective. One of the game's features is its emphasis on realm building, with the player's decisions as a local lord affecting the rest of the game play. Character customization is a key feature, along with an alignment system where a character's alignment can change due to player choice. While the player begins with only one character of their creation, the game is party-based as companions join them along the way. These include both established Pathfinder characters and newly-invented characters. The game is estimated to last over 80, to 140 hours.
Pathfinder: Kingmaker (Imperial Edition)
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